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Lucky Birds 2

Lucky Birds 1 was one of the very first games I worked on when I joined Playstudios. Clearly a spoof on Angry Birds, this fast paced, whacky and very looney game was calling for a sequel. 

 

It's always been a goal of mine to help push the company, creative direction and technology so I pitched 3 very different games based around the Lucky Birds IP. All for casual games with casino mechanics and themes. 

 

Bellow I will include the process from final art, rough sketches, redline notes and my original 3 game pitches.

Reimagining a Franchise

original logo painted by Bob MacNeil 

Final Lucky Birds background painting

World Design

Lucky Birds is a very playful world, striaghts vs curve design esstetics. Taking cues from old school games like Sonic, I love the rich saturated / over the top designs. Bellow are some examples of my process of creating the background for the game: Thumbnails, Rough Concepts, Rough Color passes to final paint. My original intent was to cereate this game as the first real-time 3D game. 

Characters, Symbols & Prop Designs

The characters for Lucky Birds had already been defined as well as some of the world. I really dove deep into the world building and backstory of these birds. I love storytelling so I ended up creating a backstory for each bird, each having their own unqie abilitiy, which would have played out in the bonus game. I couldn't change much in terms of design on the characters, but I simplifed and refined them.

Bonus Game Design

The Bonus Game was a huge deal for the company. It would have been the first real-time ALL 3D game for myVEGAS. As we were looking into the project, we were defining the 3D pipeline as we went. Unfortuately the game was shelved and the bonus game was cut. While put on hold I was directing the Shaq games. 

Other Game Pitches

The characters for Lucky Birds had already been defined as some of the world. I really get to dive deep into the world building and backstory of these birds. I love storytelling so I ended up creating a backstory for each bird, each having their own unqie abilitiy, which would have played out in the bonus game. I couldn't change much in terms of design on the characters, but I simplifed and refined them.

Bonus Pitch

Here is the original pitch for the bonus game for Lucky Birds 2. I wanted to make this a standalone 3D 'runner game' with it's own economy. 

Lucky Birds Plinko 

Lucky Birds Match 3

Toby Cochran

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